Space the final frontier
We’ve played games with open world before, but from what I understand Star Citizen will be open space. According to their website, there will be over 100 star systems on launch for reaching over $6,000,000 in pledges. I think I might feel like Will Robinson in this game, so much space it would be hard not to get lost in it. Pledges earn rewards for donating to the game’s success with a tier system. Each tier has different rewards, however, the top tier costing $15,000 has sold out.
Squadron 42
Squadron 42 is a completely optional single player campaign. It’s a part of the military structure within the game. However, you can choose not to enlist in that structure. You could for instance, choose to go be a pirate instead. Attack ships, pillage, and hopefully loot.
What’s all the hype really about?
After seeing my initial assessment of the game was in fact not how the developers wanted the game to go, I did some research. I went back and looked in depth to figure out what the hype really was about. It turns out the game is a patchwork quilt of all the top aspects of other game archetypes. RSI (Robert Space Industries) seems to be making a game where you can play any way you like; there is no right or wrong way to play.
Will I be purchasing the game?
Probably not. It doesn’t have the anchor or hook to keep me playing. It is an interesting concept, but it’s just not for me. I’ll stick to the games that I enjoy, and leave this game for those who want to play it. If later on down the line I see something that draws me back to the game I’ll reconsider.